type
- web app
- 360°
- interactive
- story
- web-gl
role
- direction
- concept
- animation
- webdev
Together with a bunch of people I developed the interactive 360° picture book during my masterstudies. I wrote and directed the story for kids and helped in production. The progressive webapp is free to play and available for most modern devices.
type
- gametrailer
role
- animation
- animatic
I was part of several minecraft release trailer teams. I helped to sharpen the cinematography closely with the directors and animated the lovely blocky characters.
type
- app
- AR
- interactive
- story
- unreal
role
- story
- animation
- rigging
I helped to come up with a story, worked on the animatic and layouted it in 3D. Further I build, rigged and animated all characters for the interactive unreal-engine pipeline.
View Projecttype
- music-video
- VR
- 360°
- story
role
- rigging
- mocap pipeline
- unreal
My first VR project was for the electronic music supergroup: Moderat during the Occulus Dev-Kit era. Creating a motioncapture pipeline, building the characters in 3D and making sure that everything works in the game engine was my duty.
i use
- cinema 4d
- blender
- adobe
- html
- css
- javascript
- babylon.js
- THREE.js
- unreal